The Original Super Mario 64 Is Now Playable On GBA
SMRTR summary
Developer Tobias Friedly has successfully ported the original Super Mario 64 source code to the Game Boy Advance — a handheld never designed for 3D games. Inspired by an earlier demake project, he overcame massive hardware limitations, pushing performance from 1 FPS to 5–15 FPS through physics and math optimizations.
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