Building an Unbeatable Tic-Tac-Toe AI with the Minimax Algorithm
SMRTR summary
A tic-tac-toe game was built using the minimax algorithm, which works by mapping every possible move and assuming the opponent always plays perfectly. The AI cannot be beaten, only tied, making it a practical way to demonstrate how decision-making algorithms power competitive games.
SMRTR provides this summary for quick context. The original article belongs to Hacker Noon.
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