RT64: N64 graphics renderer in emulators and native ports
SMRTR summary
RT64 is a modern N64 graphics renderer for enhancing games in emulators and native ports. It offers features like higher resolution rendering, widescreen support, and 60+ FPS interpolation. The renderer uses advanced techniques like ubershaders, deferred rendering, and compute shaders to improve performance and accuracy.
Currently in development are a game script interpreter, path tracing renderer, emulator integration, and model replacements. RT64 is designed to work on Windows 10/11 and Linux, requiring CMake 3.20+ and a C++17 compiler to build.
SMRTR provides this summary for quick context. The original article belongs to Hacker News.
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