Remembering Descent, the once-popular, fully 3D 6DOF shooter
SMRTR summary
Descent, a pioneering 3D shooter from 1995, transformed gaming with six degrees of freedom gameplay. Developed by Parallax Studios and published by Interplay, it sold millions, aiding shareware distribution's transition to the internet era. Its innovative design, sci-fi atmosphere, and multiplayer mode significantly influenced the industry. Despite legal issues and temporary removal from digital stores, Descent has returned and remains playable due to community patches and ongoing multiplayer support.
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