SMRTR TechJan 6, 2025Hacker Noon

Designing a New Game Is Slow, Messy, and Full of Unexpected Twists, and That's Totally Fine

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Game design progress has slowed due to competing priorities, but this allows for fresh perspectives. The designer printed rough gameboards and cards for initial testing, with results to be shared in a future update. Slow periods are normal in the design process and can lead to unexpected enhancements from other projects.

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