Questionable realities: Considering games through the lens of simulation theory
SMRTR summary
Leon Kirkbeck explores how video games help us understand simulation theory—the idea we might be living in a programmed reality. He suggests coincidences could be "lazy code" and paranormal phenomena might be bugs in the simulation. The theory raises questions about reality, consciousness, and morality that parallel video game design. If we could alter our reality like a game, it might bring richer experiences but also concerning monetization schemes like "free-to-live" models.
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