Why Your First 10 Projects Should Be Bad on Purpose
SMRTR summary
The fastest way to grow as a developer isn't to perfect one big project — it's to intentionally build ten bad ones. Rooted in learning science ("productive failure") and skill acquisition research, the argument is clear: repeated, messy collisions with real problems teach more than months of over-engineering. Each small project gets a specific job, and revisiting them later is what makes the lessons actually stick.
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