SMRTR ProgrammingMay 19, 2025Lobsters

Making Video Games in 2025 (without an engine)

SMRTR summary

Game developer Noel Berry shares his approach to making games without commercial engines like Unity or Unreal. He uses C#, SDL3, and custom tools to create indie games, citing greater control and long-term viability. Berry advocates for lightweight, open-source frameworks and libraries, emphasizing that game development "from scratch" is accessible and often more enjoyable for small teams with specific needs.

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