How Multi-User Dungeons Taught Me To Code
SMRTR summary
A popular online game called HexOnyx sparked a teenager's passion for programming in the 1990s. Starting with small patches, the 14-year-old gained direct access to the game's source code and began implementing major features. This hands-on experience with a real-world application taught fundamental programming concepts and sparked a lifelong interest in software development. The author suggests this approach of improving existing, open-source projects as an engaging way for young people to learn programming skills.
SMRTR provides this summary for quick context. The original article belongs to Lobsters.
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