Game Engine 3 — A Shell for Visual Game Programming in Python
SMRTR summary
Game Engine 3 is a visual programming shell for creating 2D Python games without coding. This open-source tool offers an intuitive node-based editor, built-in physics engine, and animation system for beginners and professionals. Users design games by connecting nodes to create algorithms, configure object physics (static, dynamic, kinematic, or particle), and set up animations. Currently available on Windows with beta Linux support, it includes sample projects like Google Dino and Snake. Future updates will add shader support, multi-platform deployment, and expanded functionality.
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