Game Boy Advance Dev: Logging to the console
SMRTR summary
GBA developers don't have to give up console-style debugging — mGBA exposes special memory-mapped registers that let you pipe printf-style output directly to the emulator's log window or your terminal. By wrapping a few register writes in a single function, you get leveled logging with format support, plus a compile-time flag to strip all logging from your release build.
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