SMRTR ProgrammingJul 5, 2026lobste.rs

Game Boy Advance Dev: Logging to the console

SMRTR summary

GBA developers don't have to give up console-style debugging — mGBA exposes special memory-mapped registers that let you pipe printf-style output directly to the emulator's log window or your terminal. By wrapping a few register writes in a single function, you get leveled logging with format support, plus a compile-time flag to strip all logging from your release build.

SMRTR provides this summary for quick context. The original article belongs to lobste.rs.

Read the original article
SMRTR Programming

Get the next batch of curated summaries in your inbox.

This archive is built from SMRTR newsletter summaries. Subscribe for hand-picked stories without the extra noise.