Developing Assembly with autonomous Coding Agents
SMRTR summary
Autonomous coding agents like IBM Bob, Claude Code, Codex, and Gemini are now capable enough to build fully playable games without the developer writing or even reviewing the source code. To test this, two classic Commodore 64 games were built entirely in 6502 Assembly — a maze crawler and a three-level platformer — using agent-driven build-test loops inside a local emulator. The platformer took just 3–4 hours of autonomous runtime.
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