Debugging a Hexagonal CSS Masonry Layout
SMRTR summary
A developer tackled creating a hexagonal masonry layout using CSS flex and JavaScript, where tiles of equal size are arranged in a honeycomb pattern by shifting every second row to fill gaps. The project became unexpectedly complex due to mathematical errors in detecting which row each tile occupied, requiring multiple debugging sessions and eventually leading to a simplified solution that compares each element's position to the previous one rather than using complex calculations.
SMRTR provides this summary for quick context. The original article belongs to Dev.to.
Read the original article