Building Game Prototypes with LÖVE
SMRTR summary
A game developer aims to release a complete game on Steam or the App Store by 2025. They've built prototypes using LÖVE, a 2D Lua framework, creating chess and card game UIs. Their project plan includes game design, paper prototyping, MVP development, playtesting, and art creation. The developer intends to leverage their strengths and choose appropriate tools to efficiently complete this ambitious side project.
SMRTR provides this summary for quick context. The original article belongs to Hacker News.
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