Building an On-Device AR Game With MediaPipe, PixiJS, and Capacitor
SMRTR summary
A Venezuelan construction worker in Zurich built AURADUEL, an AR app that turns viral "aura battle" social media trends into a real physical sport — scored by body movement, not purchases. Built nights and weekends using Claude, the app uses on-device MediaPipe biometrics, pixi.js AR effects, and React/Capacitor for iOS, with strict anti-humiliation design rules protecting teen players.
SMRTR provides this summary for quick context. The original article belongs to Hacker Noon.
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